Fire Wing - Kingdom Maker
I was responsible for modeling, texturing, and rigging both the UI and low-poly combat dragons. Collaborating with Matt Cangelosi on the high-poly and Combat animations. For the Combat Animation I blended sourced animations using Animation layers to create a custom set for the game. Additionally, I handled the final lighting pass for the UI environment modeled by Steven Maslovskiy and Desiree Milner. I also contributed to the advertisement campaign via motion graphics in After Effects.
I want to give a special thanks to Wayne Sullivan who I inherited the project from – He laid the groundwork for the base dragon, including the initial modeling and texturing pass.
In game footage
Responsible for Rigging (Animation by Matt Cangelosi)
Combat Idle
Combat "Run"
Combat Attack
Unused Death Animation
Promotional add (Responsible for VFX and Animation)
Promotional add (Responsible for VFX & video compositing)
Trailor with Game Play Footage