I created and set dressed a series of enrichment spaces used as interactive living areas for the player’s animals in Nashville Zoo’s mobile AR experience. These spaces combined themed environment assets, enrichment structures, and interactive props designed for the animals to inhabit and engage with.
My responsibilities included asset creation, modeling, texturing, scene layout, set dressing, optimization, and Unity implementation. The work required balancing readable composition and visual variety with the performance limitations of a mobile real-time experience.
This case study shows several of the enrichment spaces in context, along with selected layout and asset-production breakdowns.