I recently wrapped up two YouTube tutorial series focused on Unity, and I wanted to share a bit of what inspired them here on ArtStation.
As a 3D artist, I’ve always enjoyed experimenting with new tools—and Unity’s 3D Game Kit really surprised me with how accessible and artist-friendly it is. It requires no coding, which makes it a great sandbox for creatives looking to dip their toes into game development without getting overwhelmed by technical barriers.
That experience led me to create two beginner-focused tutorial playlists:
🔗 Learn Unity with 3D Game Kit
📺 Watch the Playlis thttps://www.youtube.com/playlist?list=PLYawJ7qe2YxqncQsSSPtO9DPCvb1adhOT
This first series is all about getting familiar with Unity’s interface and understanding how the 3D Game Kit works. Each video is a bite-sized walkthrough of different tools and features—ideal for artists who’ve never opened Unity before. The goal is to help you build a playable level while gaining confidence in the engine.
🔗 Learn Unity with 3D Game Kit: Game Asset Creation
📺 Watch the Playlist https://www.youtube.com/playlist?list=PLYawJ7qe2Yxr5cViBzjurVnRrUABelpcI
After finishing the intro series, I wanted to take it a step further and explore the art pipeline side of Unity. This companion series walks through creating a simple asset from scratch—modeling in Maya, texturing in Substance Painter, and importing into Unity to give it functionality using the Game Kit. It also covers terrain, particles, lighting, and more.
Both of these series were a lot of fun to put together, and I hope they serve as a solid starting point for other artists looking to bring their work into a real-time engine like Unity. If you’ve ever thought, “I want to make a game, but I’m not a programmer,” these playlists are for you.
Thanks for checking them out, and feel free to reach out if you have feedback or suggestions for future tutorials!
– Andre (Vertmode)